Showing posts with label fashion. Show all posts
Showing posts with label fashion. Show all posts

Monday, February 14, 2011

Introducing New Digital Image Fashion Stylist - Mishy Wardell


I am happy to welcome my new Fashion Stylist, Mishy Wardell to The Digital Image.  Mishy is a true Fashionista and I look forward to her stylings!  Make sure you keep your eye out for Mishy and welcome Mishy!
~~Bio for Mishy Wardell~~
I absolutely positively love high fashion! Since I rezzed almost 2 years ago, I have been into fashion and photography. I have no one particular style; I can be gothic one day and preppy the next. However, I ALWAYS like to be sharp!

 I am usually the go to person amongst my friends on where to go to shop and how to put a look together. 
So, I started a group geared towards urban fashion, modeling and photography. The group was started in hopes to bring more light to urban couture designers, models and photographers.  

My interests in Second Life fashion will never be limited to just urban fashion. I am diverse and open to new designers and styles!
Being a writer since I was very young, I decided to combine my love of Second Life Fashion into blogging and started one of my own and am also honored to blog for Scarlett Niven and look forward to showing you my style!


Styling Credits
Outfit: The Niven Collection - MonoChrome - Coal
Hair: "LoQ Hairs" Grappa Cellini
Eyes: Poetic Colors - Cosmic Dream Eyes - Previous Freebie
Makeup: .:Glamorize:. Metal Mania Eye Makeup  - Silver
Shape Custom Made by LatrellY Flux: New LaTasha Shape Model Shape
Skin: .::(Fierce Body Boutique) ::. - Monica 05
Eyelashes: [ glow ] studio - False. eyelashes Obsession
Bracelets: $GaNKeD$ Black Sherbet Jewelry Set
Necklace: [ glow ] studio Ruffle Necklace
Earrings: [[SHADE THRONE]] over drama earrings
Boots: (nova) Sevilla Studded Boots

Sunday, January 2, 2011

Media, Machinima and the Virtual Runway: The Rise of Fashionista in Second Life





A link to a recent article written by Phylis Johnson for SCAN Journal of Media Arts Culture about virtual world fashion, particularly the Second Life fashion industry.  She references many of us involved in the arena, as well as detailing demographics about it's participants and figures.  Scan is a project of the Media Department @ Macquarie University, Sydney.

My fashion machinima work was referenced in the article as well as written below.

The Machinima Evolution
"In Second Life, content creation skills, such as mastery of advanced graphics and production software, can be used in creating advertisements and machinima. One relatively new SL fashion designer, Scarlett Niven (Digital Image 2010), is also a 'machinimatographer'(where machinima and cinematography) who promotes her own designs through her original machinima, typically still and motion shots of her designs in various poses. She produces small promotional vignettes for fashion designers. The SL videos, produced for television streamed in-world and posted on the Web, are created through the process of machinima.

 Evolving from the concept of machine cinema, machinima was originally spelled 'machinema'. This type of production moves beyond traditional 3D animation to capture motion in real-time interactive environments of game worlds, single or multi-player. Machinima began as short movie clips of the early action shooter games and transitioned into artistic or cinematic expression that has found its way onto mainstream television and movies. Technically, it relies on the engine of the virtual game for its capture of images and motion.
Machinima is unique to particular virtual worlds, with certain stylistic differences originating from the different platforms. Machinima can originate within a virtual world environment like Second Life, or it might originate outside of a game platform as in MovieStorm, which is intended as a controlled virtual film set. Debates revolving around the definition of machinima are quite common (Hancock & Ingram 2007; Lowood 2005; Marino 2004; Nitsche 2009a and 2009b), as the medium evolves and expands its applications. One limitation is, how does one create continuity among actors and events? In Second Life, for instance, the range of facial expressions and movements are only as sophisticated as the availability of in-world animation permits. Most machinima works are under five minutes, but that might not always be the case as filmmakers seek inexpensive means of producing feature films."

Friday, April 30, 2010

The Niven Collection - S/S 2010 - MonoChrome Signature Gloves


The Signature gloves are available to purchase either separately or with the new dress, Coal (available later today).  Comse with both Niven logo and without. 

Thursday, April 29, 2010

Web 2.0 - Creating A Digital Revolution For Fashion

Web 2.0 Creating a Digital Revolution for Fashion
December 02, 2009


An interesting article that I was one of the interviewees for.  It definitely explores different takes on fashion, the digital revolution and how it's been used.  Thanks to Melanie for asking me for my input.
A digital revolution is sweeping the fashion world. And this revolution will be blogged, streamed, and tweeted instantaneously.

Web 2.0, which describes the interactive second wave of Internet use, heralds a more egalitarian way for designers and shoppers to reach each other, says Andre Milman, a fashion instructor at The Art Institute of Fort Lauderdale.

“It’s absolutely a democratic revolution in fashion,” says Milman, who also teaches seminars on blogging in his spare time.

Like Web 1.0, the fashion establishment has long dictated a one-way message to its audience, with little room for a two-way conversation, Milman says. Today, Web 2.0 facilitates open communication among fashion bloggers, designers, and fashion followers.

Fashion’s digital generation uses blogs, live streaming of runway shows, e-commerce, social networking sites, and video uploads to compete with the hierarchical fashion establishment.

“Where the real creativity lies in fashion is not only the creativity of the product line itself,” Milman says. “It’s the creativity of the marketing strategy, understanding your own brand, and placing yourself on the web in an original and innovative way.”

By nature prone to jumping on the latest trends, some fashionistas are adopting blogs and social networking sites as a fashionable novelty, Milman says, rather than treating them as effective professional tools for promotion and communication. He suggests that emerging designers who want to make the most of the digital revolution should identify professional goals before deciding which social media tool to use. Otherwise, he says, the increasingly chaotic social networking world will overwhelm them.

Erin Creaney, a fashion instructor at The Illinois Institute of Art – Schaumburg, uses Facebook and Twitter to market events for her e-commerce boutique, Studio-808. The Studio-808 blog, along with a chorus of traditional media sources and other bloggers, chronicled the recent runway shows at Fashion Focus Chicago 2009.

“Anyone who has a camera and a blog has an opinion,” Creaney says, adding that she’s seen designers pick up relevant blog snippets to use as press and to push their collections on social networking sites. “I have designers who take our blog and pass it on to their list as a validation of what they’re doing. That force is really strong because it’s an unedited voice.”
The outpouring of commentary at Chicago’s fashion week is a reflection of the sea change occurring on the global fashion stage. Imran Amed, a fashion business advisor and founder of The Business of Fashion blog, says he saw an explosion of interactivity during the most recent fashion week season.

“We saw bloggers being given very good treatment just like other professional journalists,” Amed says. “Before, fashion shows were a closed little club of industry-only people participating. Through the Fashion 2.0 technologies, that experience can be shared with a much larger audience all over the world.”

The Business of Fashion coined the Fashion 2.0 heading to house all of the posts exploring fashion’s use of Web 2.0. According to Amed, the fashion industry is beginning to embrace Web 2.0 for three reasons: the unavoidable, high-profile popularity of blogging and social networking technology; the allure of online marketing as a cheap alternative to traditional advertising in a difficult economy; and continuing improvements in the quality of internet technology, such as streaming video.

Rony Zeidan, whose advertising and design agency RO NEW YORK caters to high-end fashion and beauty brands, is working with a technology application called Style Setter to help brands manage their online messaging and the traffic flow among every portal. By controlling the brand communication on social media and blogs, companies can collect data and better focus their online strategy and presence, Zeidan says. He gives an example of an online poll that engages customers by asking which of five colors they prefer in a shirt.

“It creates a buzz like traditional PR,” Zeidan says. “It’s good for word of mouth.”
For other online fashionistas, Web 2.0 eliminates the need to leave home to get a taste of the glamorous life. Virtual world fashion designer and blogger Tina E. flexes her sartorial talents in Second Life, an online fantasy space populated with avatars who shop for designer clothing and model in runway shows.

Tina, whose real-life job is in IT project and staffing support, joined Second Life in  Janurary of 2007. She began designing virtual clothing and producing her own fashion-based animated show about virtual fashion in 2007 - using her personal avatar, Scarlett Niven. To Tina, virtual worlds allow her to play with fashion – designing and producing fashion collections to sell in her virtual store - without spending as much money as she would in real life. “I can buy a replica of a $10,000 Christian Dior dress and wear it on my avatar,” Tina says. “You get that same satisfaction, to an extent, of owning something you wouldn’t be able to afford in real life or would not pay for in real life.”

Amed, of The Business of Fashion, says the next big trend in Fashion 2.0 is the shift from static 2-D images to moving images in the form of fashion films. The houses of Chanel and Dior, for example, have created fashion films that tell a story around their brands, Amed says. A recent two-minute flick promoting Chanel No. 5 fragrance, for instance, shows French actress Audrey Tautou rushing to catch the Orient Express, then captivating the attention of a male passenger once aboard. Other fashion films are more about mood, creating a spirit around a certain collection, he says.

For Amed, the most innovative use of the fashion film came from designer Alexander McQueen. During the most recent McQueen show in Paris, a fashion film played on the backdrop of the runway behind the models, while twin robotic cameras beamed the presentation live across the world. Fashion’s great spectacles, once the exclusive domain of the fashion elite, are now immediately accessible to anyone in the world with an internet connection.

“The experience itself of the show felt like it was very modern and almost postmodern,” Amed says, calling McQueen’s show the most exciting Fashion 2.0 moment of the season. “It felt like it was looking forward, and that was reflected in the style of the clothes on the runway.”

Says Amed: “It was this reflection of a new world.”

Friday, March 19, 2010

Machinima Short For Miselle's Boutique on Frenzoo

Misselle's Boutique commerical! Make sure you pay a visit to her shop!

Photos and Footage Credit: Misselle

Tuesday, March 16, 2010

Congrats To Miss Elle - Winner of the Frenzoo Fashion Contest!

I recently had the pleasure of judging a fashion and skin contest at Frenzoo and had the difficult task of selecting just one of the entrants as the winner.  Ultimately I awarded the first place crown to Miss Elle!
Her winning ad is below and will be featured on Frenzoo.com as well as a feature article in Frenzy Magazine.

My review of  Elle's entry: 
This fitted dress has great detail on the texture with the creases in the dress and seams giving it a very realistic look. The shoulder accents in the shiny textured multi colored silver gives the dress just the right amount of added detail without taking away attention from the actual dress. Accessories are kept to a minimum letting the outfit shine. Simple silver earrings and black pumps are just the right choice. I love the glossy silvery plum of the lips on the skin as well as the highlighting on the eyes, long lashes and warming up of the skin with just the right amount of blush. This AV is definitely giving a Rhianna vibe!


After her win, Elle was kind enough to share with me her thoughts on virtual worlds fashion and her inspirations.  :-)

1. How did you come to Frenzoo and what made you decided to create content and open a shop?


I heard about Frenzoo through a fashion community forum. I liked the idea of a virtual fashion community where you have the ability to create content directly on the site. After playing around with the creator tools for a few weeks I applied for VIP to open my own shop.

2. Describe the style of your clothing line and how you decided to make your line in that particular style.

I tend to find influences from street style, the current 80s revival, musicians, and whatever contest theme is currently running. I’m a bit all over the place.
3. What would you like to see in the future in terms of being able to create content?

Hmm, that's a good question! I would love to have graphic editing included into the create tool. This way I wouldn't have to export anything if I want to work with Photoshop. So far I think Frenzoo has done a good job. They’re constantly and consistently finding ways to improve to make it better.

4. Why did you pick this outfit to enter in the contest?

Actually this was a backup outfit! The original outfit I had created was taking way too long to complete and so I scraped it to meet the deadline. But I just wanted to create something with clean lines and embellishment. I couldn't find (or create) a dress mesh with structured shoulders so I tried to create that illusion with the sparkly disco-ball details.
5. What advice would you give to someone who wants to get started in creating content?

Just have fun with it and make it your own. I've seen some items that look like knock-offs from popular creators, it’s great to draw inspiration from them but better to put your own personality into it.  I mean if you’re really into creating and/or fashion. I would suggest looking at outside sources for ideas. Asking question to other experienced creators for help and using Google never hurts too!

I remember when I first started creating, I was on a quest trying to figure out what was the best way to make virtual leather. Using a leather image or painting them??  I would message back and forth to a couple creators on the site until I was satisfied with the end result! (and it was a good way for me to make friends here ^_^)

Big thanks to Miss Elle for her time and input and look for her fashion machinima commerical of her store to be published soon!

Tuesday, September 29, 2009

Shop Virtually And Try On Items Via Webcam?

Augmented reality (AR) is a term for a live direct or indirect view of a physical real-world environment whose elements are merged with or augmented by virtual computer-generated imagery - creating a mixed reality. The augmentation is conventionally in real-time and in semantic context with environmental elements, like for example sports scores on TV during a match. With the help of advanced AR technology (e.g. adding computer vision and object recognition) the information about the surrounding real world of the user becomes interactive and digitally usable. Artificial information about the environment and the objects in it can be stored and retrieved as an information layer on top of the real world view. Looks pretty interesting, yet kind of still in infancy stages. Will definitely keep eyes open on how this evolves over the years.

Sunday, July 19, 2009

New Shopping Sim & 2nd Niven Boutique on Rodeo Drive!!

I met Annemarie Perenti, owner and manager of 2 very successful commercial sims, Best of Italian and Piazza Italia when my friend and fellow blogger, Dahlia Joubert, mentioned Annemarie was soon opening another shopping sim. Her 3rd sim is Rodeo Drive. Since I was in the market for a second location, I looked her up. I'm happy to say I was extremely pleased with her wonderful builds, long term experience and easy manner. The grand opening with music, dancing and a light show is on July 22, 2009 at Rodeo Drive. Be sure to check it out and the many fine shops that are there as well. Some of us are still moving in, but as you can see in the commerical I shot for them, it's looking awesome!!

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